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Giving OutputType isn't Working Properly #151

@Tahinli

Description

@Tahinli

Hi,

use image::ColorType;
use scap::{
    capturer::{self, Capturer},
    frame::convert_bgra_to_rgb,
};
use tokio::time::Instant;

#[tokio::main]
async fn main() {
    println!("Hello, world!");

    assert!(scap::is_supported());
    assert!(scap::request_permission());
    assert!(scap::has_permission());

    let capturer_options = capturer::Options {
        output_type: scap::frame::FrameType::RGB,
        ..Default::default()
    };
    let mut recorder = Capturer::build(capturer_options).unwrap();
    recorder.start_capture();
    let time = Instant::now();
    std::io::stdin().read_line(&mut String::default()).unwrap();
    recorder.stop_capture();
    let record_time = time.elapsed();
    println!("{:#?}", record_time);
    let mut buf = vec![];
    let mut width = 0;
    let mut height = 0;
    while let Ok(frame) = recorder.get_next_frame() {
        match frame {
            scap::frame::Frame::BGRx(bgrx_frame) => {
                buf.push(convert_bgra_to_rgb(bgrx_frame.data));
                width = bgrx_frame.width as u32;
                height = bgrx_frame.height as u32;
            }

            _ => unreachable!("Where is my BGR"),
        }
    }
    println!("Total Frame = {}", buf.len());
    println!("FPS = {}", buf.len() as u64 / record_time.as_secs());
    for (i, frame) in buf.iter().enumerate() {
        let location = format!("frames/{}.png", i);
        image::save_buffer(location, frame, width, height, ColorType::Rgb8).unwrap();
    }
}

Even if I gave RGB output is always BGRx for me.

I'm using Hyprland

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