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Description
As of right now, the library currently uses the window-capture
library to preform capturing of the device on Windows; which is great, because it's capable of capturing any and everything on Windows, however, the primary issue that I personally see present is the yellow border, which is fine for certain activities, however, if one wanted to record game play, could be seen as inconvenient.
My request is to see if making a capturing implementation based on DXGI Desktop Duplication (something you see in the likes of OBS) is possible to be included in the library (I am willing to make it, just how it would be proceeded).
If so, would it rather be implemented as a third party library, then bought into scap as an alternate method to capture (maybe feature gated?) on windows, or directly implemented within the library? Or would it be preferred to keep DXGI Desktop Duping out of the equation instead of introducing a secondary capturing method?