diff --git a/game-assets/cncnet.pack/rulesmd.ini b/game-assets/cncnet.pack/rulesmd.ini index 97509137..019d6ebd 100644 --- a/game-assets/cncnet.pack/rulesmd.ini +++ b/game-assets/cncnet.pack/rulesmd.ini @@ -7590,6 +7590,7 @@ ThreatAvoidanceCoefficient=1 DamageParticleSystems=SparkSys,SmallGreySSys ImmuneToRadiation=yes Trainable=no +LowSelectionPriority=true; Phobos addition - RAZER ; harvester @@ -7657,6 +7658,7 @@ StupidHunt=yes ;this guy can't handle a hunt command, so he should just run towa Trainable=no ResourceGatherer=yes;gs for the AI to handle the slave miner, it has to know if it can make money or not Bunkerable=no; Units default to yes, others default to no +LowSelectionPriority=true; Phobos addition - RAZER ; Robot Tank [ROBO] @@ -8455,6 +8457,7 @@ ThreatPosed=0 ; This value MUST be 0 for all building addons ThreatAvoidanceCoefficient=1 DamageParticleSystems=SparkSys,SmallGreySSys ImmuneToRadiation=yes +LowSelectionPriority=true; Phobos addition - RAZER ; harvester [HARV] @@ -8518,6 +8521,7 @@ EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ElitePrimary=20mmRapidE ResourceGatherer=yes;gs for the AI to handle the slave miner, it has to understand what makes money Bunkerable=no; Units default to yes, others default to no +LowSelectionPriority=true; Phobos addition - RAZER [UTNK] UIName=Name:UTNK @@ -9356,6 +9360,7 @@ OmniCrushResistant=yes; so Crusher can crush Crushable, OmniCrusher trumps Crush Parasiteable=no Unsellable=yes BuildTimeMultiplier=0.8 +LowSelectionPriority=true; Phobos addition - RAZER ; ************************************************************************** ; ******************************* Civ Units ******************************** @@ -13552,6 +13557,7 @@ VoiceDeploy=SlaveMinerUnDeployVoice Unsellable=yes Trainable=yes BuildTimeMultiplier=1.15 +LowSelectionPriority=true; Phobos addition - RAZER ;Yuri Weapons Factory [YAWEAP] diff --git a/game-assets/ra2mode.pack/rulesmd.ini b/game-assets/ra2mode.pack/rulesmd.ini index 0edde507..33874f5d 100644 --- a/game-assets/ra2mode.pack/rulesmd.ini +++ b/game-assets/ra2mode.pack/rulesmd.ini @@ -6190,6 +6190,7 @@ ThreatPosed=0 ; This value MUST be 0 for all building addons ThreatAvoidanceCoefficient=1 DamageParticleSystems=SparkSys,SmallGreySSys ImmuneToRadiation=yes +LowSelectionPriority=true; Phobos addition - RAZER ; harvester [HARV] @@ -6248,6 +6249,7 @@ Size=3 VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF ElitePrimary=20mmRapidE +LowSelectionPriority=true; Phobos addition - RAZER ; harvester without back [CMON] @@ -6293,6 +6295,7 @@ ThreatAvoidanceCoefficient=1 DamageParticleSystems=SparkSys,SmallGreySSys ImmuneToRadiation=yes Trainable=no +LowSelectionPriority=true; Phobos addition - RAZER ; harvester @@ -6355,6 +6358,7 @@ ZFudgeBridge=7 Size=3 StupidHunt=yes ;this guy can't handle a hunt command, so he should just run towards the player Trainable=no +LowSelectionPriority=true; Phobos addition - RAZER ; Mobile Construction Vehicle diff --git a/package/Resources/OptionsWindow.ini b/package/Resources/OptionsWindow.ini index 10ce6858..8179baae 100644 --- a/package/Resources/OptionsWindow.ini +++ b/package/Resources/OptionsWindow.ini @@ -18,15 +18,19 @@ SettingKey=AllowTaunts 2=chkQuickExit:SettingCheckBox 3=chkSkipScoreScreen:SettingCheckBox 4=chkSpeedControl:SettingCheckBox +5=chkPrioritySelection:SettingCheckBox [lblPlayerName] -Location=12,180 +Location=12,188 [tbPlayerName] -Location=113,180 +Location=113,186 + +[btnConfigureHotkeys] +Location=12,266 [lblNotice] -Location=12,204 +Location=12,216 [chkScrollCoasting] DefaultValue=true @@ -75,6 +79,14 @@ DefaultValue=false SettingSection=Options SettingKey=SpeedControl +[chkPrioritySelection] +Location=242,150 +Text=Mass Selection Filtering +ToolTip=If enabled, non-combat units are not selected if mass-selecting together with combat units. +DefaultValue=false +SettingSection=Phobos +SettingKey=PrioritySelectionFiltering + [UpdaterOptionsPanelExtraControls] 0=lblUpdateChannel:XNALabel 1=ddUpdateChannel:FileSettingDropDown