diff --git a/src/engine/renderer/glsl_source/generic_fp.glsl b/src/engine/renderer/glsl_source/generic_fp.glsl index b7d203a2b3..89d99e317f 100644 --- a/src/engine/renderer/glsl_source/generic_fp.glsl +++ b/src/engine/renderer/glsl_source/generic_fp.glsl @@ -83,9 +83,7 @@ void main() outputColor = color; // Debugging. -#if defined(r_showVertexColors) - outputColor = vec4(0.0, 0.0, 0.0, 0.0); -#elif defined(USE_MATERIAL_SYSTEM) && defined(r_showGlobalMaterials) +if defined(USE_MATERIAL_SYSTEM) && defined(r_showGlobalMaterials) outputColor.rgb = u_MaterialColour; #endif }