Skip to content

Drops MipMap level to 0 #70

@MiloC37

Description

@MiloC37

The resource pack accessible through the GM4 website reduces mipmap level to zero preventing texture scaling, reduces FPS, and makes the terrain look fuzzier. Pasting the warnings from the game output log when enabling the resource pack below:

flm Worker-Main-1 Codepoint 'b16' declared multiple times in gm4_guidebook:textures/font_magic/block_sheet.png
flm Worker-Main-1 Codepoint 'c16' declared multiple times in gm4_guidebook:textures/font_magic/block_sheet.png
flm Worker-Main-1 Codepoint 'd16' declared multiple times in gm4_guidebook:textures/font_magic/block_sheet.png
flm Worker-Main-8 Codepoint 'b16' declared multiple times in gm4_guidebook:textures/font_magic/block_sheet.png
flm Worker-Main-8 Codepoint 'c16' declared multiple times in gm4_guidebook:textures/font_magic/block_sheet.png
flm Worker-Main-8 Codepoint 'd16' declared multiple times in gm4_guidebook:textures/font_magic/block_sheet.png
gqg Worker-Main-8 Texture minecraft:gui/sprites/boss_bar/red_background with size 182x5 limits mip level from 4 to 0
gqg Worker-Main-8 minecraft:textures/atlas/blocks.png: dropping miplevel from 4 to 0, because of minimum power of two: 1

Running this pack on 1.21 on a completely vanilla client.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions