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Description
Scenery
Currently there's no working SFX implementation. There are some tests on a specific branch. For music, #6 will be needed.
Where to start
One could read about sound register in the technical manual to implement a simple API to access them, and then read about Interrupt Control to make audio play using interrupts. With those two, plus DMA transfer, audio frequencies may be transferred to each channel's FIFO and then music should play.
Hints
These may help: