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Invert Stencil for Non-Convex Polygons #317

@tyehle

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@tyehle

looks like Blend::Invert will not work when drawing to the stencil buffer. This is one of the easiest ways I've found of drawing non-convex polygons.

Could this be supported? I took a look at the draw_state code and I wasn't sure how to go about implementing such support.

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