Open
Description
See old discussion here PistonDevelopers/window#56.
At some point the in the future I expect most libraries to be written for either Gfx or Vulkan, so OpenGL initialization will not be needed.
See old discussion here PistonDevelopers/window#56.
At some point the in the future I expect most libraries to be written for either Gfx or Vulkan, so OpenGL initialization will not be needed.