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README.md

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#Loading timer Config File. For more details on what these options do, go to https://github.com/Blobanium/Loading-Timer/wiki/Config-Guide.
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insane_precision=true
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world_loading_timer=true
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show_resource_load_percent=true
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resource_loading_notification=true
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resource_loading_notif_override=true
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raw_loading_toast=true
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# WARNING
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# I cannot guarantee that this mod is allowed on every (or even any) server. This mod may cause problems with anti cheat plugins. USE AT OWN RISK
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# This option enables client-side transforming (can also be enabled in-game)
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enable-client-side: false
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# This option sets the protocol version to be used when connection to the server (can also be changed in-game)
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client-side-version: -1
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# Hides VIA button from multiplayer menu.
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hide-button: true
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# List of servers which ViaFabric will force disabling transforming on client-side. It can be overwritten by setting per-server version.
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# This isn't always the address in multiplayer GUI. It will use the SRV record pointer when present. Check the game log for the address.
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# Uses https://wiki.vg/Mojang_API#Blocked_Servers format (mc.example.com, *.example.com, 192.168.0.1, 192.168.*)
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client-side-force-disable:
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- hypixel.net
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- '*.hypixel.net'
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- minemen.club
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- '*.minemen.club'
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# Thanks for downloading ViaVersion
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# Ensure you look through all these options
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# If you need help:
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# Discord - https://viaversion.com/discord
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# viaversion.com - Discussion tab
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# Docs - https://docs.viaversion.com/display/VIAVERSION/Configuration
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#
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# ----------------------------------------------------------#
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# GLOBAL OPTIONS #
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# ----------------------------------------------------------#
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#
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# Should ViaVersion check for updates?
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checkforupdates: true
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# Send the supported versions with the Status (Ping) response packet
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send-supported-versions: false
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# Block specific Minecraft protocols that ViaVersion allows
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# List of all Minecraft protocol versions: http://wiki.vg/Protocol_version_numbers or use a generator: https://via.krusic22.com
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block-protocols: []
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# Change the blocked disconnect message
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block-disconnect-msg: You are using an unsupported Minecraft version!
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# If you use ProtocolLib, we can't reload without kicking the players.
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# (We don't suggest using reload either, use a plugin manager)
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# You can customise the message we kick people with if you use ProtocolLib here.
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reload-disconnect-msg: Server reload, please rejoin!
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# We warn when there's a error converting item and block data over versions, should we suppress these? (Only suggested if spamming)
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suppress-conversion-warnings: false
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#
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# ----------------------------------------------------------#
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# GLOBAL PACKET LIMITER #
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# ----------------------------------------------------------#
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#
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#
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# Packets Per Second (PPS) limiter (Use -1 on max-pps and tracking-period to disable)
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# Clients by default send around 20-90 packets per second.
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#
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# What is the maximum per second a client can send (Use %pps to display their pps)
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# Use -1 to disable.
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max-pps: 800
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max-pps-kick-msg: You are sending too many packets!
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#
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# We can also kick them if over a period they send over a threshold a certain amount of times.
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#
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# Period to track (in seconds)
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# Use -1 to disable.
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tracking-period: 6
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# How many packets per second counts as a warning
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tracking-warning-pps: 120
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# How many warnings over the interval can we have
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# This can never be higher than "tracking-period"
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tracking-max-warnings: 4
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tracking-max-kick-msg: You are sending too many packets, :(
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#
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# ----------------------------------------------------------#
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# MULTIPLE VERSIONS OPTIONS #
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# ----------------------------------------------------------#
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#
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# Should we enable our hologram patch?
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# If they're in the wrong place enable this
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hologram-patch: false
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# This is the offset, should work as default when enabled.
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hologram-y: -0.96
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# Should we disable piston animation for 1.11/1.11.1 clients?
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# In some cases when firing lots of pistons it crashes them.
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piston-animation-patch: false
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# Should we fix nbt for 1.12 and above clients in chat messages (causes invalid item)
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chat-nbt-fix: true
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# Should we use prefix for team colour on 1.13 and above clients
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team-colour-fix: true
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# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
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disable-1_13-auto-complete: false
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# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
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1_13-tab-complete-delay: 0
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# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
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fix-low-snow-collision: false
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# Infested blocks are instantly breakable for 1.13+ clients, resulting in them being unable to break them on sub 1.13 servers. This remaps them to their normal stone variants
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fix-infested-block-breaking: true
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# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
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truncate-1_14-books: false
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# Fixes 1.14+ clients on sub 1.14 servers having a light value of 0 for non full blocks.
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fix-non-full-blocklight: true
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# Fixes walk animation not shown when health is set to Float.NaN
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fix-1_14-health-nan: true
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# Should 1.15+ clients respawn instantly / without showing a death screen?
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use-1_15-instant-respawn: false
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#
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# Enable serverside block-connections for 1.13+ clients - all of the options in this section are built around this option
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serverside-blockconnections: true
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# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
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reduce-blockstorage-memory: false
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# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
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# Useful for lobbyservers where users can't build and those stems are used decoratively
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flowerstem-when-block-above: false
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# Vines that are not connected to blocks will be mapped to air, else 1.13+ would still be able to climb up on them.
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vine-climb-fix: false
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#
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# Ignores incoming plugin channel messages of 1.16+ clients with channel names longer than 32 characters.
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# CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present.
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ignore-long-1_16-channel-names: true
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#
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# Force 1.17+ client to accept the server resource pack; they will automatically disconnect if they decline.
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forced-use-1_17-resource-pack: false
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# The message to be displayed at the prompt when the 1.17+ client receives the server resource pack.
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resource-pack-1_17-prompt: ''
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#
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# ----------------------------------------------------------#
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# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
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# ----------------------------------------------------------#
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#
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# No collide options, these allow you to configure how collision works.
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# Do you want us to prevent collision?
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prevent-collision: true
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# If the above is true, should we automatically team players until you do?
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auto-team: true
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# When enabled if certain metadata can't be read we won't tell you about it
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suppress-metadata-errors: false
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# When enabled 1.9+ will be able to block by using shields
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shield-blocking: true
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# If this setting is active, the main hand is used instead of the off hand to trigger the blocking of the player.
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# With the main hand the blocking starts way faster.
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# (Requires "show-shield-when-sword-in-hand" to be disabled)
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no-delay-shield-blocking: false
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# If this setting is active, the shield will appear immediately for 1.9+ when you hold a sword in your main hand.
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# The shield disappears when you switch to another item.
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# (Requires "shield-blocking" to be enabled)
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show-shield-when-sword-in-hand: false
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# Enable player tick simulation, this fixes eating, drinking, nether portals.
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simulate-pt: true
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# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
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bossbar-patch: true
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# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
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bossbar-anti-flicker: false
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# This will show the new effect indicator in the top-right corner for 1.9+ players.
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use-new-effect-indicator: true
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# Show the new death messages for 1.9+ on the death screen
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use-new-deathmessages: true
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# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
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item-cache: true
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# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
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replace-pistons: false
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# What id should we replace with, default is air. (careful of players getting stuck standing on them)
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replacement-piston-id: 0
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# Force the string -> json transform
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force-json-transform: false
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# Minimize the cooldown animation in 1.8 servers
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minimize-cooldown: true
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# Allows 1.9+ left-handedness (main hand) on 1.8 servers
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left-handed-handling: true

modpack/config/atmosfera.json

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{
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"volumes": {
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"atmosfera:dungeons_camp": 0,
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"atmosfera:dungeons_cave": 100,
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"atmosfera:dungeons_cave_speleothems": 100,
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"atmosfera:dungeons_desert_cacti_canyon": 0,
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"atmosfera:dungeons_desert_daytime": 100,
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"atmosfera:dungeons_desert_desert_temple": 0,
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"atmosfera:dungeons_desert_nighttime": 100,
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"atmosfera:dungeons_forest_daytime": 100,
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"atmosfera:dungeons_forest_nighttime": 100,
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"atmosfera:dungeons_forest_nighttime_owl": 100,
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"atmosfera:dungeons_forest_rainy": 100,
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"atmosfera:dungeons_forest_snowy_daytime": 100,
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"atmosfera:dungeons_forest_snowy_nighttime": 100,
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"atmosfera:dungeons_grass": 100,
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"atmosfera:dungeons_grassland_daytime": 100,
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"atmosfera:dungeons_grassland_nighttime": 100,
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"atmosfera:dungeons_grassland_nighttime_owl": 100,
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"atmosfera:dungeons_grassland_pumpkin_pastures": 0,
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"atmosfera:dungeons_grassland_rainy": 100,
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"atmosfera:dungeons_grassland_snowy_daytime": 100,
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"atmosfera:dungeons_grassland_snowy_nighttime": 100,
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"atmosfera:dungeons_leaves": 100,
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"atmosfera:dungeons_rainforest_tropical_daytime": 100,
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"atmosfera:dungeons_rainforest_tropical_nighttime": 100,
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"atmosfera:dungeons_shore": 100,
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"atmosfera:dungeons_shore_beach_daytime": 100,
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"atmosfera:dungeons_shore_beach_nighttime": 100,
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"atmosfera:dungeons_shore_beach_rainy": 100,
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"atmosfera:dungeons_snowy_lone_fortress": 0,
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"atmosfera:dungeons_snowy_lost_settlement": 0,
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"atmosfera:dungeons_swamp_daytime": 100,
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"atmosfera:dungeons_swamp_nighttime": 100,
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"atmosfera:dungeons_swamp_rainy": 100,
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"atmosfera:dungeons_swamp_soggy_cave": 0,
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"atmosfera:dungeons_waterbody": 100,
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"atmosfera:dungeons_waterbody_river": 100,
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"atmosfera:dungeons_wind": 100
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},
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"subtitles": {
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"atmosfera:dungeons_cave": true,
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"atmosfera:dungeons_cave_speleothems": true,
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"atmosfera:dungeons_desert_daytime": true,
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"atmosfera:dungeons_desert_nighttime": true,
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"atmosfera:dungeons_forest_daytime": true,
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"atmosfera:dungeons_forest_nighttime": true,
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"atmosfera:dungeons_forest_nighttime_owl": true,
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"atmosfera:dungeons_forest_rainy": true,
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"atmosfera:dungeons_forest_snowy_daytime": true,
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"atmosfera:dungeons_forest_snowy_nighttime": true,
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"atmosfera:dungeons_grass": true,
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"atmosfera:dungeons_grassland_daytime": true,
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"atmosfera:dungeons_grassland_nighttime": true,
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"atmosfera:dungeons_grassland_nighttime_owl": true,
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"atmosfera:dungeons_grassland_rainy": true,
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"atmosfera:dungeons_grassland_snowy_daytime": true,
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"atmosfera:dungeons_grassland_snowy_nighttime": true,
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"atmosfera:dungeons_leaves": true,
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"atmosfera:dungeons_rainforest_tropical_daytime": true,
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"atmosfera:dungeons_rainforest_tropical_nighttime": true,
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"atmosfera:dungeons_shore": true,
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"atmosfera:dungeons_shore_beach_daytime": true,
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"atmosfera:dungeons_shore_beach_nighttime": true,
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"atmosfera:dungeons_shore_beach_rainy": true,
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"atmosfera:dungeons_swamp_daytime": true,
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"atmosfera:dungeons_swamp_nighttime": true,
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"atmosfera:dungeons_swamp_rainy": true,
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"atmosfera:dungeons_waterbody": true,
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"atmosfera:dungeons_waterbody_river": true,
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"atmosfera:dungeons_wind": true
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},
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"debug": {
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"print_debug_messages": false
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}
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}

modpack/config/authme.json5

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{
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// Auth Button
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"authButton": {
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// Position of the button on the multiplayer screen
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"x": 6,
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// Position of the button on the multiplayer screen
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"y": 6
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}
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}

modpack/config/autofish.config

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{
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"isAutofishEnabled": true,
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"multiRod": false,
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"noBreak": false,
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"persistentMode": false,
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"useSoundDetection": false,
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"forceMPDetection": false,
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"recastDelay": 1500,
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"clearLagRegex": "\\[ClearLag\\] Removed [0-9]+ Entities!"
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}

modpack/config/autoreconnect.json5

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{
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// Delays between attempts in seconds
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"delays": [
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3,
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10,
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30,
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60
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],
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// Whether to repeat reconnecting with the last configured delay
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"infinite": false,
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// Messages to send after joining the world on a specific server
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"messages": {
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"serverAddress": "",
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"messages": [],
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// Delay between each message in milliseconds
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"delay": 1000
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}
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}
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{"alwaysExternalTips":true,"externalLoadingTips":["You can press Shift + C and the same time to use zoom!","Falling into the void will teleport you to the Overworld, so no worries!","Day/Night cycle is 1 hour long, so you better sleep!","If you forgot smth for the crafting recipe, don\u0027t worry! The items in Crafting Table will stay there!","Lodestones are like your /sethome, make sure to place a lot of them!","Make sure to do /discord if you want to get notified about future server updates!","Chat on our Discord server to obtain Premium Ranks and their super perks!","Enjoying your time on the server? Consider /donate to support my work!","Pressing M button will open your World Map!","Project: SMP was previously known as HoneyCraft, HoneyGamez, AppleCraft and CraftIdeal","Did you know that Wither Skeletons with bows will always shoot flaming arrows?","Does someone even read those?","Does someone even use this modpack?","ALL HAIL THOMAS THE TANK ENGINE"]}

modpack/config/bedrockify.json

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{"loadingScreen":true,"bedrockIfyButton":false,"showPositionHUD":false,"FPSHUD":0,"heldItemTooltip":2,"showPaperDoll":false,"showChunkMap":true,"reacharound":true,"reacharoundSneaking":false,"reacharoundIndicator":true,"reacharoundMultiplayer":true,"positionHUDHeight":100,"screenSafeArea":5,"cubeMapBackground":true,"bedrockChat":false,"slotHighlight":true,"highLightColor1":-1,"highLightColor2":-9590208,"idleAnimation":2.0,"reacharoundBlockDistance":0.75,"reacharoundPitchAngle":20,"bedrockRecipes":false,"savingOverlay":true,"eatingAnimations":true,"pickupAnimations":true,"expTextStyle":true,"quickArmorSwap":false,"transparentHotBar":true,"biggerIcons":true,"dyingTrees":false,"sneakingShield":true,"oldPanoramaMode":true}

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