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ed448-goldilocks: assorted fixes and improvements (#1302)
* `DecafPoint` is always torsion free
* Use `Uint::to_le_byte_array()` directly
* Use `is_negative()` directly
* Enforce constant-time `FieldElement::square_n()`
* Simplify `FieldElement::square_n()` and protect against zero
* Use double optimization where appropriate
* Use `Uint::is_odd()` directly
* Hide `EDWARDS_BASEPOINT_ORDER`
* Use squaring instead of multiplication where appropriate
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