@@ -1030,11 +1030,6 @@ function getDefaultTree() {
10301030 fortifiedchurchlane . rows . castle_2 . push ( uniqueunit ( WARRIOR_PRIEST ) ) ;
10311031 tree . lanes . push ( fortifiedchurchlane ) ;
10321032
1033-
1034- let houselane = new Lane ( ) ;
1035- houselane . rows . dark_1 . push ( building ( HOUSE ) ) ;
1036- tree . lanes . push ( houselane ) ;
1037-
10381033 let towncenterlane = new Lane ( ) ;
10391034 towncenterlane . rows . dark_1 . push ( building ( TOWN_CENTER ) ) ;
10401035 towncenterlane . rows . dark_2 . push ( unit ( VILLAGER ) ) ;
@@ -1049,22 +1044,15 @@ function getDefaultTree() {
10491044 tree . lanes . push ( towncenterlane ) ;
10501045
10511046
1052- let additionaltowncenterlane = new Lane ( ) ;
1053- additionaltowncenterlane . rows . castle_1 . push ( building ( TOWN_CENTER_2 ) ) ;
1054- tree . lanes . push ( additionaltowncenterlane ) ;
1055-
1056-
1057- let wonderlane = new Lane ( ) ;
1058- wonderlane . rows . imperial_1 . push ( building ( WONDER ) ) ;
1059- tree . lanes . push ( wonderlane ) ;
1060-
1061-
1062- let feitorialane = new Lane ( ) ;
1063- feitorialane . rows . imperial_1 . push ( building ( FEITORIA ) ) ;
1064- tree . lanes . push ( feitorialane ) ;
1047+ let houselane = new Lane ( ) ;
1048+ houselane . rows . dark_1 . push ( building ( HOUSE ) ) ;
1049+ houselane . rows . castle_1 . push ( building ( TOWN_CENTER_2 ) ) ;
1050+ houselane . rows . imperial_1 . push ( building ( WONDER ) ) ;
1051+ houselane . rows . imperial_2 . push ( building ( FEITORIA ) ) ;
1052+ tree . lanes . push ( houselane ) ;
10651053
10661054 let caravanserailane = new Lane ( ) ;
1067- caravanserailane . rows . imperial_1 . push ( building ( CARAVANSERAI ) ) ;
1055+ caravanserailane . rows . imperial_2 . push ( building ( CARAVANSERAI ) ) ;
10681056 tree . lanes . push ( caravanserailane ) ;
10691057
10701058
0 commit comments