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lines changed Original file line number Diff line number Diff line change @@ -130,57 +130,57 @@ dsda.player = dsda.struct_layout()
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-- mobj_t https://github.com/TASEmulators/dsda-doom/blob/5608ee441410ecae10a17ecdbe1940bd4e1a2856/prboom2/src/p_mobj.h#L277-L413
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dsda .mobj = dsda .struct_layout ()
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- .add (" thinker" , 44 , 8 )
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- .s32 (" x" )
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- .s32 (" y" )
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- .s32 (" z" )
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- .ptr (" snext" )
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- .ptr (" sprev" )
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- .u32 (" angle" )
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- .s32 (" sprite" ) -- spritenum_t
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- .s32 (" frame" )
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- .ptr (" bnext" )
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- .ptr (" bprev" )
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- .ptr (" subsector" )
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- .s32 (" floorz" )
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- .s32 (" ceilingz" )
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- .s32 (" dropoffz" )
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- .s32 (" radius" )
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- .s32 (" height" )
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- .s32 (" momx" )
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- .s32 (" momy" )
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- .s32 (" momz" )
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- .s32 (" validcount" )
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- .s32 (" type" ) -- mobjtype_t
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- .ptr (" info" )
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- .s32 (" tics" )
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- .ptr (" state" )
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- .u64 (" flags" )
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- .s32 (" intflags" )
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- .s32 (" health" )
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- .s16 (" movedir" )
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- .s16 (" movecount" )
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- .s16 (" strafecount" )
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- .ptr (" target" )
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- .s16 (" reactiontime" )
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- .s16 (" threshold" )
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- .s16 (" pursuecount" )
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- .s16 (" gear" )
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- .ptr (" player" )
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- .s16 (" lastlook" )
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- .add (" spawnpoint" , 58 , 4 ) -- mapthing_t
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- .ptr (" tracer" )
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- .ptr (" lastenemy" )
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- .s32 (" friction" )
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- .s32 (" movefactor" )
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- .ptr (" touching_sectorlist" )
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- .s32 (" PrevX" )
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- .s32 (" PrevY" )
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- .s32 (" PrevZ" )
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- .u32 (" pitch" )
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- .s32 (" index" )
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- .s16 (" patch_width" )
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- .s32 (" iden_nums" )
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+ .add (" thinker" , 44 , 8 )
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+ .s32 (" x" )
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+ .s32 (" y" )
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+ .s32 (" z" )
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+ .ptr (" snext" )
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+ .ptr (" sprev" )
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+ .u32 (" angle" )
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+ .s32 (" sprite" ) -- spritenum_t
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+ .s32 (" frame" )
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+ .ptr (" bnext" )
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+ .ptr (" bprev" )
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+ .ptr (" subsector" )
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+ .s32 (" floorz" )
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+ .s32 (" ceilingz" )
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+ .s32 (" dropoffz" )
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+ .s32 (" radius" )
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+ .s32 (" height" )
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+ .s32 (" momx" )
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+ .s32 (" momy" )
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+ .s32 (" momz" )
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+ .s32 (" validcount" )
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+ .s32 (" type" ) -- mobjtype_t
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+ .ptr (" info" )
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+ .s32 (" tics" )
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+ .ptr (" state" )
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+ .u64 (" flags" )
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+ .s32 (" intflags" )
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+ .s32 (" health" )
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+ .s16 (" movedir" )
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+ .s16 (" movecount" )
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+ .s16 (" strafecount" )
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+ .ptr (" target" )
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+ .s16 (" reactiontime" )
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+ .s16 (" threshold" )
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+ .s16 (" pursuecount" )
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+ .s16 (" gear" )
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+ .ptr (" player" )
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+ .s16 (" lastlook" )
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+ .add (" spawnpoint" , 58 , 4 ) -- mapthing_t
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+ .ptr (" tracer" )
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+ .ptr (" lastenemy" )
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+ .s32 (" friction" )
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+ .s32 (" movefactor" )
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+ .ptr (" touching_sectorlist" )
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+ .s32 (" PrevX" )
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+ .s32 (" PrevY" )
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+ .s32 (" PrevZ" )
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+ .u32 (" pitch" )
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+ .s32 (" index" )
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+ .s16 (" patch_width" )
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+ .s32 (" iden_nums" )
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-- heretic
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.s32 (" damage" )
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.u64 (" flags2" )
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