Releases: Unity-Technologies/com.unity.netcode.gameobjects
Releases · Unity-Technologies/com.unity.netcode.gameobjects
v10.13.4
Bug Fixes
- Fixes Nullable struct type reading (8e15dcf), closes #271
v10.13.3
Bug Fixes
- NetworkedInstanceId sorting fixed in editor (2f59b0e)
v10.13.2
Bug Fixes
- Fixed NetworkingManager time resync inspector (cf16315)
v10.13.1
Bug Fixes
- spawning: Add check for NetworkingManager.IsListening before spawning objects. (a243d2a)
- Fixed InvokeClientRpcOnEveryoneExcept not working (28309b5), closes #269
- Removed spamming send queue developer logs (036fc70)
v10.13.0
Bug Fixes
- Fixed network position not being respected on approval (549db64), closes #265
Features
- Exposed channels in NetworkedTransform (53ee470)
v10.12.1
Bug Fixes
- Fixed INVALID_MESSAGE_TYPE in profiler (1144390)
v10.12.0
Features
- Added DSA certificate support (f0a1b0b)
v10.11.2
Bug Fixes
- Fixed multiplexer send and spread (0123e8a), closes #261
v10.11.1
Bug Fixes
- docs: Fixed typos and example code of Named Messages (#253) (5d7b0fd)
v10.11.0
Features
- Added transport multiplex adapter (69ff930)