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Description
I have been trying to get the WebSocketTransport to work and have found a few issues so I wasn't sure if this was still being supported.
There are issues with the JSWebSocketClient.jslib as it throws Runtime not found errors - from what I have read the newer versions of unity no longer support Runtime.dyncall and you have to do something like Module['dyncall_v#']. I tried to make these changes and I no longer receive the errors but now I am getting Netcode warnings:
[Netcode] Received a packet too small to contain a BatchHeader. Ignoring it.
My server is getting the messages correctly now but messages going down to the client seem to give the above warning and the message isn't processed.
Anyone come across this or know who wrote this package originally?