diff --git a/src/game/client/in_camera.cpp b/src/game/client/in_camera.cpp index ec40ac180de..9deac1c23c6 100644 --- a/src/game/client/in_camera.cpp +++ b/src/game/client/in_camera.cpp @@ -700,6 +700,7 @@ void CInput::CAM_ToFirstPerson(void) g_ThirdPersonManager.SetDesiredCameraOffset( vec3_origin ); m_fCameraInThirdPerson = false; + m_CameraIsOrthographic = false; cam_command.SetValue( 0 ); // Let the local player know