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Description
Describe the bug
The default sample conversation (Assets/DialogueSystem/Demo/Dialogue/Sample.asset) throws the follwoing error:
NullReferenceException: Object reference not set to an instance of an object
lastmilegames.DialogueSystem.DialoguePlayer.GetTargetNode (lastmilegames.DialogueSystem.NodeData.NodeLinkData nodeLink) (at Assets/DialogueSystem/Scripts/DialoguePlayer.cs:48)
lastmilegames.DialogueSystem.DialoguePlayer.PlayDialogue (lastmilegames.DialogueSystem.DialogueContainer container) (at Assets/DialogueSystem/Scripts/DialoguePlayer.cs:39)
UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) (at <e5b75411c8cd4bfaa9e760be20206f29>:0)
UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) (at <e5b75411c8cd4bfaa9e760be20206f29>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <e5b75411c8cd4bfaa9e760be20206f29>:0)
UnityEngine.UI.Button.Press () (at D:/Unity/2019.4.13f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/UI/Core/Button.cs:68)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at D:/Unity/2019.4.13f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/UI/Core/Button.cs:110)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at D:/Unity/2019.4.13f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:50)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at D:/Unity/2019.4.13f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.EventSystem:Update() (at D:/Unity/2019.4.13f1/Editor/Data/Resources/PackageManager/BuiltInPackages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs:377)To Reproduce
Steps to reproduce the behavior:
- Import the package (or clone the project)
- Press play
- Press "Play Sample" button
- See error
Expected behavior
The sample conversation (a basic tutorial) should play
Desktop (please complete the following information):
- OS: Window 10
- Unity Version 2019.4.13f1
Additional context
This happens because the conversation is empty.
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