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Bumped up the version to 1.6.0. Updated the changelog
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CHANGELOG.md

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CHANGELOG: Prefabricator
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Version 1.6.0
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* New: Prefab randomizer has an actor filter list. This allows you to selectively randomize prefabs in a level. If left empty, every prefab in the level is randomized
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* New: Updated the docs to demonstrate the new Prefab Randomizer's actor filter feature
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* IMPORTANT: Changed the default value of Prefab Randomizer's RandomizeOnBeginPlay to false. You'll need to manually set this flag to true in the editor if you need this functionality
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Version 1.5.3
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* New: Added a blueprint function to set the prefab asset on a prefab actor

Prefabricator.uplugin

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{
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"FileVersion" : 3,
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"FriendlyName" : "Prefabricator",
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"Version" : 21,
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"VersionName" : "1.5.3",
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"Version" : 22,
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"VersionName" : "1.6.0",
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"CreatedBy" : "Code Respawn",
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"CreatedByURL" : "http://prefabricator.io",
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"DocsURL": "http://docs.prefabricator.io",

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