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Feat/tic tac toe paillard evan #9
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Feat/tic tac toe paillard evan #9
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Create the board module with cell state management, win detection, and display functionality. Signed-off-by: Paillard <[email protected]>
Create the game module to handle player turns, game state transitions, and result display. Signed-off-by: Paillard <[email protected]>
Add human player module with input handling and move validation for console gameplay. Signed-off-by: Paillard <[email protected]>
Add main module with player setup, random first-player selection, and game loop initialization. Signed-off-by: Paillard <[email protected]>
Add module exports and re-exports for using the game as a library. Signed-off-by: Paillard <[email protected]>
Create player trait with common interface for human and AI implementations. Signed-off-by: Paillard <[email protected]>
Add AI player with Minimax algorithm for optimal move selection. Signed-off-by: Paillard <[email protected]>
Create comprehensive tests for AI player with Minimax algorithm validation. Signed-off-by: Paillard <[email protected]>
Create comprehensive tests for game board functionality and win detection. Signed-off-by: Paillard <[email protected]>
Create tests for game state management, player turns, and win/draw detection. Signed-off-by: Paillard <[email protected]>
Create tests for human player initialization and interface methods. Signed-off-by: Paillard <[email protected]>
Signed-off-by: Paillard <[email protected]>
Add comprehensive English documentation with project structure and usage instructions. Signed-off-by: Paillard <[email protected]>
Signed-off-by: Paillard <[email protected]>
Signed-off-by: Paillard <[email protected]>
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jorisvilardell
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Oct 30, 2025
* fix(network): improve error handling in ProtocolMessage parsing and TcpListener binding refactor(storage): simplify filename sanitization and directory creation logic * docs(README): update CLI example to recommend a minimal block size of 2048 bytes * docs(architecture): add flow diagrams for FerrisShare protocol (v1 and v2) * docs(README): clarify purpose of README and link to architecture documentation
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PAILLARD Evan's project: Tic-tac-toe game with unbeatable AI. Command-line implementation in Rust.