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* Update to .NET 10 SDK and Arcade 10
* Update workflows to instal 10 sdk as well
* Use latest released preview of the sdk instead
* Add all necessary runtimes for template tests.
* Update tests for net10 now that targeting that from templates is supported.
* Update the testSummary project so that it also tagets net10
* Adding sign info for js files
* Add dotnet10 to the helix payload
* Fix playground tests build on helix
`AzureFunctionsEndToEnd.AppHost.csproj : error NU1010: The following PackageReference items do not define a corresponding PackageVersion item: Aspire.Hosting.Azure.AppContainers. Projects using Central Package Management must declare PackageReference and PackageVersion items with matching names. For more information, visit https://aka.ms/nuget/cpm/gettingstarted `
* Fix versions for current sdk to use 9.0 instead of 10.0, and revert the corresponding test change
* [tests] Add properties to control filtering tests
* fix md linter
* Fix race on windows
* address review feedback from @ joperezr
---------
Co-authored-by: Ankit Jain <[email protected]>
<!-- Windows pdb aren't really needed any more. See https://github.com/dotnet/arcade/issues/15724
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As the pdb file is in the same location for all the RIDs it causes arcade's `_DeployPortableSymbolsToSymStore`
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target to race.
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`The process cannot access the file 'D:\a\_work\1\s\artifacts\SymStore\Release\Aspire.Cli\net8.0\aspire.pdb' because it is being used by another process`
Copy file name to clipboardExpand all lines: eng/common/build.ps1
+10-1Lines changed: 10 additions & 1 deletion
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@@ -7,6 +7,7 @@ Param(
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[string] $msbuildEngine=$null,
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[bool] $warnAsError=$true,
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[bool] $nodeReuse=$true,
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[switch] $buildCheck=$false,
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[switch][Alias('r')]$restore,
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[switch] $deployDeps,
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[switch][Alias('b')]$build,
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[switch] $publish,
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[switch] $clean,
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[switch][Alias('pb')]$productBuild,
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[switch]$fromVMR,
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[switch][Alias('bl')]$binaryLog,
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[switch][Alias('nobl')]$excludeCIBinarylog,
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[switch] $ci,
@@ -71,6 +73,9 @@ function Print-Usage() {
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Write-Host" -msbuildEngine <value> Msbuild engine to use to run build ('dotnet', 'vs', or unspecified)."
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Write-Host" -excludePrereleaseVS Set to exclude build engines in prerelease versions of Visual Studio"
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Write-Host" -nativeToolsOnMachine Sets the native tools on machine environment variable (indicating that the script should use native tools on machine)"
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Write-Host" -nodeReuse <value> Sets nodereuse msbuild parameter ('true' or 'false')"
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