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pSEngine basics
To begin a new project using pSEngine, you can find a template here. If you want to do it manually, you'll need to follow the next few steps.
Firstly, create a basic HTML file containing classic code.
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>YOUR PAGE TITLE</title>
</head>
<body>
</body>
</html>
Then, add a script reference to the pSEngine library with <script type="text/javascript" src="_link_"></script>
. For that, you can download and use the last version or use a direct link like https://mecanicascience.github.io/PhysicsSimulationEngine/versions/2.2.0/pSEngine.min.js
.
You'll also need to add a reference to the p5.js library. For that, you can download the last version on their website, or use a reference to the 1.0.0 version https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.0.0/p5.min.js
.
When loaded, pSEngine will try to create a canvas element inside an element with an simulationContent
ID. To provide that, just add the following line code to the HTML file inside the <body>
elements :
<div id="simulationContent">
</div>
pSEngine - Made by MecanicaScience - Official Website : https://pSEngine.mecanicascience.fr/
If you want to help on this wiki and you don't have access to it, feel free to open a new issue or comment one, while describing which page you would like to edit, and what modifications you want to do.