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Description
Description
I am using Firebase SDKs with Unity 6. Just upgraded Firebase from 12.2.0 to 10.0, but it caused crashes on the screen where Firebase was being initialized, so I downgraded one version to 9.0, which works well.
I think something wrong with this sdk version, needs attention
Reproducing the issue
No response
Firebase Unity SDK Version
12.10.0
Unity editor version
6000.0.37f1
Installation Method
.unitypackage
Problematic Firebase Component(s)
No response
Other Firebase Component(s) in use
No response
Additional SDKs you are using
Admob 10.2.0
Google play games plugin 2.1.0
Targeted Platform(s)
Android
Unity editor platform
Windows
Scripting Runtime
IL2CPP
Release Distribution Type
Pre-built SDK from https://firebase.google.com/download/unity
Relevant Log Output
If using CocoaPods for Apple platforms, the project's Podfile.lock
Expand Podfile.lock
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