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Shannon Anahata
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Updated Unreal options with defaults
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docs/platforms/unreal/configuration/options.mdx

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@@ -64,13 +64,13 @@ This variable controls the total amount of breadcrumbs that should be captured.
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</SdkOption>
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<SdkOption name="AutomaticBreadcrumbs" type="bool">
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<SdkOption name="AutomaticBreadcrumbs" type="bool" defaultValue="false">
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Configures whether to automatically add breadcrumbs on in-game events (i.e. when a game map is loaded or session ID is changed).
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</SdkOption>
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<SdkOption name="AutomaticBreadcrumbsForLogs" type="bool">
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<SdkOption name="AutomaticBreadcrumbsForLogs" type="bool" defaultNote="enabled for Fatal, Error, and Warning">
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Configures whether to automatically add breadcrumbs for log messages with certain keywords (examples: `Fatal`, `Error`, `Warning`, `Log` and `Verbose`).
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@@ -102,7 +102,7 @@ If you enable this option, be sure to manually remove what you don't want to sen
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</SdkOption>
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<SdkOption name="AttachScreenshot" type="bool">
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<SdkOption name="AttachScreenshot" type="bool" defaultValue="false">
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Takes a screenshot of the application when an error happens and includes it as an attachment.
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Learn more about enriching events with screenshots in our <PlatformLink to="/enriching-events/screenshots/">Screenshots documentation</PlatformLink>.

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