Skip to content

Linux processes hang on crash (not exiting) #230

@limbonaut

Description

@limbonaut

On Linux, crashed games don't exit fully after crash leaving the process hanging perpetually in limbo state.
This happens due to multiple crash handlers registered, one in our extension and the second one in Godot Engine.

More on crash handler conflicts.

Links:

Workaround: Launch your game with --disable-crash-handler option.

Metadata

Metadata

Assignees

Labels

BugSomething isn't workingGodot

Projects

Status

Blocked

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions