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bugThis has been identified as a bugThis has been identified as a bugwaiting for GodotThis issue needs a Godot Engine improvement to be solvedThis issue needs a Godot Engine improvement to be solved
Description
WeakRef cannot be used because it has neither constructor with arguments nor setters.
class WeakRef : public Reference {
public:
static inline char *__get_class_name() { return (char *) "WeakRef"; }
// enums
// constants
static void *operator new(size_t);
static void operator delete(void *);
// methods
Variant get_ref() const;
};
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bugThis has been identified as a bugThis has been identified as a bugwaiting for GodotThis issue needs a Godot Engine improvement to be solvedThis issue needs a Godot Engine improvement to be solved