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Co-authored-by: A Thousand Ships <[email protected]>
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2d/navigation_astar_hexagonal/debug/debug_astar.gd

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@@ -26,8 +26,8 @@ func draw_arrow(src, dst, color, width, aa = true):
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var head: Vector2 = (dst - src).normalized() * size_head
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draw_line(src, dst - head / 2, color, width, aa)
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draw_polygon(
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[dst, dst - head.rotated(angle), dst - head.rotated(-angle)], [color, color, color]
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)
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[dst, dst - head.rotated(angle), dst - head.rotated(-angle)], [color, color, color]
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)
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func _draw():

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