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DX12 rendering backend having slow startup time comparing to Vulkan #103844

@Delsin-Yu

Description

@Delsin-Yu

Tested versions

v4.4.stable.official [4c311cb]

System information

Godot v4.4.stable - Windows 10 (build 19044) - Multi-window, 2 monitors - Direct3D 12 (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 32.0.15.7247) - AMD Ryzen 9 5900HS with Radeon Graphics (16 threads)

Issue description

When using the DX12 rendering backend, the game & editor startup becomes very slow comparing to vulkan.

QQ202539-10029.mp4

Steps to reproduce

  1. Create an empty project.
  2. Observe the startup time using Vulkan
  3. Observe the startup time using DX12

Minimal reproduction project (MRP)

workspace_2025-03-09_10-13-55.zip

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