### Tested versions v4.4.stable.official [4c311cbee] ### System information Godot v4.4.stable - Windows 10 (build 19044) - Multi-window, 2 monitors - Direct3D 12 (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 32.0.15.7247) - AMD Ryzen 9 5900HS with Radeon Graphics (16 threads) ### Issue description When using the DX12 rendering backend, the game & editor startup becomes very slow comparing to vulkan. https://github.com/user-attachments/assets/b35ffdef-0b6d-4640-9b1e-906bd0c1893f ### Steps to reproduce 1. Create an empty project. 2. Observe the startup time using Vulkan 3. Observe the startup time using DX12 ### Minimal reproduction project (MRP) [workspace_2025-03-09_10-13-55.zip](https://github.com/user-attachments/files/19147083/workspace_2025-03-09_10-13-55.zip)