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Scripts removed from nodes upon loading godot, seemingly randomly #75039

@FireCatMagic

Description

@FireCatMagic

Godot version

4.0 stable

System information

Windows 7 64-bit

Issue description

Scripts attached to nodes seemingly randomly are no longer attached to nodes upon loading of Godot. This is found out when attempting to start the game and errors occur, and then checking out the scene where it came from.
My friend also had this same issue.

Steps to reproduce

Create a scene with a node and attatch a script
Close godot
Reopen godot
Sometimes the script is no longer attatched

Minimal reproduction project

N/A

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