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Description
Hi,
I'm trying to make an AR mobile app.
The interface is in HTML and is served by a server. It communicates via Unity via EvaluateJS.
I would like to be able to click on the red area to place object in the floor (using a raycast).

The red area is transparent (I set the webview to transparent too) and I see the Unity world here.
The issue is that when I click in the red area, my click is not registered by Unity (in android) so it doen't trigger the placement of the object at this position.
I tried to use https://github.com/gree/unity-webview/tree/experimental/unity-over-native-ui and it seems to work in the editor but not in android. I also tried with 32Bit and RendeOverNativeUi enabled and disabled and it changed nothing. I know it is in experimental.
Am I missing something ?
Thanks a lot for the project and the help provided
Wishing you the best day