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1 parent d1ce342 commit 51aff24Copy full SHA for 51aff24
README-Unity.md
@@ -111,7 +111,8 @@ public class LSLOutput : MonoBehaviour
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}
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- // Update is called once per frame
+ // FixedUpdate is a good hook for objects that are governed mostly by physics (gravity, momentum).
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+ // Update might be better for objects that are governed by code (stimulus, event).
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void FixedUpdate()
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{
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Vector3 pos = gameObject.transform.position;
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