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bugSomething isn't workingSomething isn't workingbuildrelated to the build systemrelated to the build system
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Auto-detected 3 CPU cores available for build parallelism. Using 3 cores by default. You can override it with the -j argument.
Building for architecture universal on platform macos
KeyError: ('macos', 'universal'):
File "/Users/runner/work/godot-python-extension/godot-python-extension/SConstruct", line 289:
prepared_python_config = prepare_python.platform_configs[(env['platform'], env['arch'])]
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bugSomething isn't workingSomething isn't workingbuildrelated to the build systemrelated to the build system