Skip to content

Need help with MSFT_LOD generation for Threejs #56

@Wellan-Arthur

Description

@Wellan-Arthur

Hello,
With threejs, we use https://github.com/takahirox/three-gltf-extensions to successfully load GLTF models that already include MSFT_LOD.
(working GLTF model : https://github.com/takahirox/three-gltf-extensions/tree/main/examples/assets/gltf/Torus/glTF-lod)

But when we try making our own with WindowsMRAssetConverter, no luck doing so, with multiple scenarios:

case 1 : multiple levels are active at the same time and with wild scales
(red and green are 2 separate LODs)
image
Command used on Windows : .\scripts\WindowsMRAssetConverter.exe ./src/models/LOD0Arbre2.gltf -o ./dist/models/arbre.glb -lod ./src/models/LOD1Arbre2.gltf ./src/models/LOD2Arbre2.gltf ./src/models/LOD3Arbre2.gltf ./src/models/LOD4Arbre2.gltf -screen-coverage 0.5 0.45 0.25 0.05 0.001

case 2 : we get Vector errors
image

Can you help us ?
I can share the assets if needed for testing.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions