<li><strong><download_priority_group/></strong> If not set, the download priority group for a resource defaults to <strong>0</strong>. If this is set higher than 0, then the resource will be downloaded and started on the client earlier than other resources. This option is useful for resources with critical client functionality that other things in your gamemode (or fair play) rely on. If set to less than 0 (a negative number, like -1), the resource will be downloaded and started on the client later than other resources. As this can be confusing, here is an example:</li>
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