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Description
Instead of the ugly scrags, add transparent player models as spawn markers.
- nQuake client (the local KTX server config, should be safe since we bundle a client version that supports it)
- nQuakesv (might require some more testing to see that nothing unexpected breaks in the wild?)
set k_spm_custom_model "progs/player.mdl" // specify which model to use for spawn point markers
set k_spm_color_rgba "0 1.2 1.2 0.3" // specify RGB color and alpha for spawn model
set k_spm_glow 0 // enable yellow glow for spawn markers (0 = off, 1 = on)
set k_spm_show 1 // show spawn point markers (0 = off, 1 on)

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