diff --git a/README.md b/README.md index ce800e6d..c42412d4 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ This is a utility for generating signed distance fields from vector shapes and font glyphs, which serve as a texture representation that can be used in real-time graphics to efficiently reproduce said shapes. Although it can also be used to generate conventional signed distance fields best known from -[this Valve paper](http://www.valvesoftware.com/publications/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf) +[this Valve paper](https://steamcdn-a.akamaihd.net/apps/valve/2007/SIGGRAPH2007_AlphaTestedMagnification.pdf) and pseudo-distance fields, its primary purpose is to generate multi-channel distance fields, using a method I have developed. Unlike monochrome distance fields, they have the ability to reproduce sharp corners almost perfectly by utilizing all three color channels.