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* Add more data validation to channel metadata tests
* Add more detail to Metadata tests
* Cleanup RemoveUUIDMetadata test
* Add unsubsribe test, improve token tests, small membership tests cleanup
* Add WhereNow and Signal CustomType tests
* Add new Set/Get/Remove/Manage Memberships integration tests
* Add new test for SetPresenceState
* Add new file and message count tests
* Add delays in metadata tests
* Add uuid pattern to TestHarness token granting for testing and tests for Set/Get/Remove/Manage channel members
* Add new integration tests + chennel group rule to TestHarness grant token
* Add new custom type, download file, and add listener tests
* Fix access in object channel metadata tests
* Update vulnerable package, remove obsolete payloadContainer from EventEmtitter
* Add more asserts to ThenSetRemoveChannelMetadataWithSetRemoveMembershipShouldReturnSuccessCodeAndInfo
* Change assertion format in ThenWithAsyncGrantTokenShouldReturnSuccess
* Small grant an sub tests tweaks
* Test random channel id tweak
* Add missing delays, small stability-improving refactor of WhenSubscribedToAChannel tests
* Improve random id generation in tests
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Co-authored-by: PubNub Release Bot <[email protected]>
Copy file name to clipboardExpand all lines: CHANGELOG
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v7.3.12 - May 28 2025
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- Added: added new integration tests to better cover all SDK endpoints.
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- Fixed: fixed an issue when upon receiving a message with published with a custom type the CustomMessageType would be null upon receiving.
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v7.3.11 - May 20 2025
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- Fixed: fix missing `heartbeat` and `leave` REST API calls when the event engine is enabled and `presenceTimeout` or `presenceHeartbeatInterval` not set.
<PackageReleaseNotes>Fix missing `heartbeat` and `leave` REST API calls when the event engine is enabled and `presenceTimeout` or `presenceHeartbeatInterval` not set.</PackageReleaseNotes>
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<PackageReleaseNotes>Fixed an issue when upon receiving a message with published with a custom type the CustomMessageType would be null upon receiving.
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Added new integration tests to better cover all SDK endpoints.</PackageReleaseNotes>
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<PackageTags>Web Data Push Real-time Notifications ESB Message Broadcasting Distributed Computing</PackageTags>
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<!--<Summary>PubNub is a Massively Scalable Web Push Service for Web and Mobile Games. This is a cloud-based service for broadcasting messages to thousands of web and mobile clients simultaneously</Summary>-->
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<Description>PubNub is a Massively Scalable Web Push Service for Web and Mobile Games. This is a cloud-based service for broadcasting messages to thousands of web and mobile clients simultaneously</Description>
<PackageReleaseNotes>Fix missing `heartbeat` and `leave` REST API calls when the event engine is enabled and `presenceTimeout` or `presenceHeartbeatInterval` not set.</PackageReleaseNotes>
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+
<PackageReleaseNotes>Fixed an issue when upon receiving a message with published with a custom type the CustomMessageType would be null upon receiving.
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+
Added new integration tests to better cover all SDK endpoints.</PackageReleaseNotes>
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<PackageTags>Web Data Push Real-time Notifications ESB Message Broadcasting Distributed Computing</PackageTags>
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<!--<Summary>PubNub is a Massively Scalable Web Push Service for Web and Mobile Games. This is a cloud-based service for broadcasting messages to thousands of web and mobile clients simultaneously</Summary>-->
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<Description>PubNub is a Massively Scalable Web Push Service for Web and Mobile Games. This is a cloud-based service for broadcasting messages to thousands of web and mobile clients simultaneously</Description>
<PackageReleaseNotes>Fix missing `heartbeat` and `leave` REST API calls when the event engine is enabled and `presenceTimeout` or `presenceHeartbeatInterval` not set.</PackageReleaseNotes>
27
+
<PackageReleaseNotes>Fixed an issue when upon receiving a message with published with a custom type the CustomMessageType would be null upon receiving.
28
+
Added new integration tests to better cover all SDK endpoints.</PackageReleaseNotes>
28
29
<PackageTags>Web Data Push Real-time Notifications ESB Message Broadcasting Distributed Computing</PackageTags>
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30
<!--<Summary>PubNub is a Massively Scalable Web Push Service for Web and Mobile Games. This is a cloud-based service for broadcasting messages to thousands of web and mobile clients simultaneously</Summary>-->
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<Description>PubNub is a Massively Scalable Web Push Service for Web and Mobile Games. This is a cloud-based service for broadcasting messages to thousands of web and mobile clients simultaneously</Description>
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