@@ -163,26 +163,24 @@ types:
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tags : unknown
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build : optional<uuid>
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build_tags : optional<unknown>
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- runtime : optional<CreateActorRuntimeRequest>
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- network : optional<CreateActorNetworkRequest>
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- resources : optional<localCommons.Resources>
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- lifecycle : optional<localCommons.Lifecycle>
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-
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- CreateActorRuntimeRequest :
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- properties :
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# arguments: optional<list<string>>
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environment : optional<map<string, string>>
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- network : optional<CreateActorRuntimeNetworkRequest>
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-
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- CreateActorRuntimeNetworkRequest :
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- properties :
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- endpoint_type : localCommons.EndpointType
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-
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- CreateActorNetworkRequest :
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- properties :
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- mode : optional<localCommons.NetworkMode>
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+ network_mode : optional<localCommons.NetworkMode>
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+ network_endpoint_type : localCommons.EndpointType
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ports : optional<map<string, CreateActorPortRequest>>
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- wait_ready : optional<boolean>
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+ wait_for_network_ready : optional<boolean>
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+ resources : optional<localCommons.Resources>
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+ kill_timeout :
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+ docs : >-
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+ The duration to wait for in milliseconds before killing the actor.
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+ This should be set to a safe default, and can be overridden during a
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+ DELETE request if needed.
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+ type : optional<long>
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+ durable :
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+ docs : >-
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+ If true, the actor will try to reschedule itself automatically in the event of a crash or a
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+ datacenter failover. The actor will not reschedule if it exits successfully.
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+ type : optional<boolean>
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CreateActorPortRequest :
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properties :
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