@@ -163,26 +163,24 @@ types:
163163 tags : unknown
164164 build : optional<uuid>
165165 build_tags : optional<unknown>
166- runtime : optional<CreateActorRuntimeRequest>
167- network : optional<CreateActorNetworkRequest>
168- resources : optional<localCommons.Resources>
169- lifecycle : optional<localCommons.Lifecycle>
170-
171- CreateActorRuntimeRequest :
172- properties :
173166 # arguments: optional<list<string>>
174167 environment : optional<map<string, string>>
175- network : optional<CreateActorRuntimeNetworkRequest>
176-
177- CreateActorRuntimeNetworkRequest :
178- properties :
179- endpoint_type : localCommons.EndpointType
180-
181- CreateActorNetworkRequest :
182- properties :
183- mode : optional<localCommons.NetworkMode>
168+ network_mode : optional<localCommons.NetworkMode>
169+ network_endpoint_type : localCommons.EndpointType
184170 ports : optional<map<string, CreateActorPortRequest>>
185- wait_ready : optional<boolean>
171+ wait_for_network_ready : optional<boolean>
172+ resources : optional<localCommons.Resources>
173+ kill_timeout :
174+ docs : >-
175+ The duration to wait for in milliseconds before killing the actor.
176+ This should be set to a safe default, and can be overridden during a
177+ DELETE request if needed.
178+ type : optional<long>
179+ durable :
180+ docs : >-
181+ If true, the actor will try to reschedule itself automatically in the event of a crash or a
182+ datacenter failover. The actor will not reschedule if it exits successfully.
183+ type : optional<boolean>
186184
187185 CreateActorPortRequest :
188186 properties :
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