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Description
Issue Tracker
This is used to track potential issues we need to investigate surrounding the r182 release.
Core
- Renderers: Add support for EAC texture formats. mrdoob/three.js#32308
- WebGLRenderer: Modernized shadow mapping: native cube depth textures, Vogel disk sampling, and VSM improvements mrdoob/three.js#32303
- BufferGeometry: Add indirectOffset parameter for indirect drawing mrdoob/three.js#32392
- BufferGeometry: Let
indirectOffsetaccept an array of offsets. mrdoob/three.js#32413 - Light: Unify
toJSON()implementations. mrdoob/three.js#32414 - LightProbe: Remove
fromJSON(). mrdoob/three.js#32415 - SkinnedNode: Ensure
previousBoneMatricesis defined for cloned skeletons. mrdoob/three.js#32422 - WebGLRenderer: Use native depth texture for VSM shadow maps mrdoob/three.js#32443
- WebGLRenderer: Align transmission render target samples with canvas. mrdoob/three.js#32444
- WebGLRenderer: Remove SUPPORTS_VERTEX_TEXTURES mrdoob/three.js#32455
- WebGLShadowMap: Move point light shadow logic from PointLightShadow. mrdoob/three.js#32473
WebGPU
- TSL: Add texture3DLoad and texture3DLevel mrdoob/three.js#32171
- TSL: Add support for
mat3andmat4usingbufferAttributemrdoob/three.js#32204 - WebGPURenderer: Fix furnace test energy loss for intermediate metalness values mrdoob/three.js#32201
- TSL: Add
bitCountfunctions mrdoob/three.js#31990 - WebGPURenderer: Add update ranges for bindings mrdoob/three.js#32248
- WebGPURenderer: Relates
MRTforRenderContextin obtaining a unique context. mrdoob/three.js#32264 - InstanceNode: Add support for StorageInstancedBufferAttribute mrdoob/three.js#32240
- Examples: Add radial blur demo. mrdoob/three.js#32297
- NormalMapNode: Add basic support for normal unpacking. mrdoob/three.js#31695
- Fix iridescence energy conservation for mixed materials mrdoob/three.js#32309
- TRAANode: Improve motion factor and disocclusion mrdoob/three.js#32296
- TSL: Add renderer context node (global) mrdoob/three.js#32295
- TSL Transpiler: Support struct definitions and declarations mrdoob/three.js#32300
- TSL: Pre-pass using global context mrdoob/three.js#32276
- TSL: Introduce float packing / unpacking intrinsics mrdoob/three.js#32329
- TRAANode: Reduce smearing mrdoob/three.js#32322
- PointShadowNode: Refactor to use native cube depth texture mrdoob/three.js#32379
- TLS: Introduce
builtinShadowContextmrdoob/three.js#32384 - StructTypeNode: Fix memory length calculations (#32375) mrdoob/three.js#32377
- WebGPURenderer: PCF shadow filtering with Vogel disk sampling and IGN. mrdoob/three.js#32381
- TSL: Introduce builtinAOContext and Enhance AO Post-Processing Example mrdoob/three.js#32378
- Nodes: Renamed DFGApprox to DFGLUT. mrdoob/three.js#32399
- TSL: ShadowNode: prevent memory leaks. Add webgpu_test_memory mrdoob/three.js#32395
Addons
- SkyMesh: Add isSkyMesh flag and deprecate isSky mrdoob/three.js#32263
- Octree: Add
Box3interface. mrdoob/three.js#32343 - AmmoPhysics: Support restitution mrdoob/three.js#32347
- VOXLoader: Added scene graph support. mrdoob/three.js#32488 / VOXLoader: Replace VOXMesh and VOXData3DTexture classes with functions. mrdoob/three.js#32491
Docs
Last checked: mrdoob/three.js@ff2931d (12/6)
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