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Change directory structure to package form/Change namespace for Springbone
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CHANGELOG.md

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CONTRIBUTING.md

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UnityChan.SpringBone/Manual/en.meta renamed to Editor.meta

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using UTJ.GameObjectExtensions;
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using Unity.Animations.SpringBones.GameObjectExtensions;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor;
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using UnityEngine;
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namespace UTJ
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namespace Unity.Animations.SpringBones
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{
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public class AutoSpringBoneSetup
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{
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using System.Linq;
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using UnityEngine;
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namespace UTJ
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namespace Unity.Animations.SpringBones
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{
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public static class GUIElements
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{

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