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good first issueGood for newcomersGood for newcomershacktoberfestHacktoberfest sponsored issueHacktoberfest sponsored issuehacktoberfest2020Hacktoberfest sponsored issueHacktoberfest sponsored issue
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PLEASE REFER TO CONTRIBUTION GUIDE TO SEE HOW TO CONTRIBUTE.
The following checklist represents the status of the translation of different chapters.
The chapters which are "unchecked" (do NOT have a tick mark) are ready to be translated. The chapters which is "checked" (have a tick mark) are NOT available for translation.
If you want to translate a chapter(s), you can COMMENT BELOW with the lesson and chapter numbers. The chapter(s) will be assigned to you.
You need to raise a Pull Request for the translations. After a review, your Pull request will be merged.
IF YOU SUBMIT A PULL REQUEST WITHOUT COMMENTING BELOW, YOUR PULL REQUEST WILL NOT BE ACCEPTED.
Lesson 1: Your first Pokémon
- Introduction
- Chapter 1: Contracts
- Chapter 2: State Variables, Integers & Constants
- Chapter 3: Math Operations
- Chapter 4: Structs
- Chapter 5: Mappings
- Chapter 6: Function Declarations
- Chapter 7: Working With Structs and Mappings
- Chapter 8: External / Internal Functions
- Chapter 9: Public Variables
- Chapter 10: More on Functions
- Chapter 11: Keccak256 and Typecasting
- Chapter 12: Putting It Together
- Chapter 13: Events
Lesson 2: Catch'em all
- Introduction
- Chapter 1: Addresses
- Chapter 2: Msg.sender
- Chapter 3: Wild Pokemons
- Chapter 4: Init Function
- Chapter 5: Create a Random Wild Pokemon
- Chapter 6: Comparison Operators and If-Else
- Chapter 7: Empty Function
- Chapter 8: Interfaces
- Chapter 9: Assert
- Chapter 10: Calling a Contract
- Chapter 11: Putting it Together
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good first issueGood for newcomersGood for newcomershacktoberfestHacktoberfest sponsored issueHacktoberfest sponsored issuehacktoberfest2020Hacktoberfest sponsored issueHacktoberfest sponsored issue