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Fix EMCAScript → ECMAScript typos (#417)
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index.bs

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@@ -1101,7 +1101,7 @@ explicitly test that scripts running in sandboxes work in all implementations.
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## Sandbox Realms ## {#sandbox-realm}
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Each sandbox is a unique EMCAScript [=Realm=]. However the sandbox realm
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Each sandbox is a unique ECMAScript [=Realm=]. However the sandbox realm
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provides access to platform objects in an existing {{Window}} realm via
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{{SandboxProxy}} objects.
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@@ -4263,7 +4263,7 @@ script.Handle = text;
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The <code>script.Handle</code> type represents a handle to an object owned by
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the ECMAScript runtime. The handle is only valid in a specific [=Realm=].
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Each EMCAScript [=Realm=] has a corresponding <dfn>handle object map</dfn>. This is a
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Each ECMAScript [=Realm=] has a corresponding <dfn>handle object map</dfn>. This is a
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strong [=/map=] from handle ids to their corresponding objects.
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#### The script.LocalValue Type #### {#type-script-LocalValue}

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