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LinearHPScaling

This plugin rescales the Shield and Hull HP of most ships in the game, using the T1 human ships as a basis, and trying to scale HP linearly across Tiers.

The basic idea is that a T2 HW would now have around 2x the HP of a T1 HW. This is not always followed perfectly, as this plugin also aimed at trying to keep important match-ups roughly equal to vanilla HP values (for instance, Wanderers vs the Automata, Mereti vs Sestor, Heliarch vs Quarg), but regardless higher Tier ships have their HP cut significantly.

With the difference in HP reduced, earlier ships, such as human ones, have more of a chance against higher Tier ships, meaning their usefulness is extended into later in the game should one still want to play with human ships at later points.

Spacefaring creatures such as the Void Sprite and Subsidurial were not affected.

Below are some before and after comparisons of HP

Ship Previous Shields New Shields Previous Hull New Hull Previous Total New Total
Derecho 53200 33300 32700 16500 85900 49800
Hurricane 72400 38700 46500 22300 118900 61000
Model 512 86400 42100 34200 17900 120600 60000
Kar Ik Vot 349 57200 29900 65400 34800 122600 64700
Heliarch Punisher 108000 39300 85000 28200 193000 67500
Quarg Hydra 310000 99000 80000 29000 390000 128000

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LinearHPScaling LowerDamage EvenLowerDamage

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