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v7.2.0 Release #1146
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* dev: (35 commits) Per Incident Penalty Format Unit Test Fix Format Unconditional Overwrite Fix Format Camera tries to find a focus if no focus exists Action Link Updated fix: remove analytics stuff (oopsie) fix: merge issue fix: remove eslint and prettier configs fix: make biome actually enforce eslint's rules, include react rules Clearer Config Format PR Feedback Format Scene Object Test Improvements Eslint Removed fix: update bun lockfile Update DefaultMatchModeConfigs.ts ...
Co-authored-by: Zach Rutman <[email protected]> Co-authored-by: Brandon Pacewic <[email protected]>
Co-authored-by: Zach Rutman <[email protected]>
* dev: (31 commits) fix: remove comments and fix indentation fix: make format command apply import sorting fix: format fix: remove bad comments refactor: make SelectButton its own component fix: useful readme chore: switch webui to bun chore: run black chore: update git configuration feat: transition to biome instead of eslint and prettier feat: indicate clearly when selection is active fix: load default joints correctly feat: potentially support multiple gamepieces at once fix: use builtin list type chore: format and fix builds Delete exporter/SynthesisFusionAddin/web/src/assets/react.svg feat: transfer material tagging ui chore(ci): cache node dependencies in webui CI workflow fix: remove bad import fix: remove bun lock ...
Co-authored-by: Alexey Dmitriev <[email protected]>
* dev: Bugfix: Collision starts outside zone but then enters zone wasn't causing a penalty Update fission/src/mirabuf/ProtectedZoneSceneObject.ts Lint Fix Format & Build Fix Merge Fix Better Naming Better Dropdown Selection Biome & Build Fix Protected Zones Better Tests Selection of type of robot contact required Simple Protected Zone Tests Protected Zone Select When Active Multi Select Dropdown
Co-authored-by: Zach Rutman <[email protected]>
Co-authored-by: Dhruv Arora <[email protected]>
* 'dev' of github.com:Autodesk/synthesis: (21 commits) feat: preventing initial config panel from being opened for fields Formatting Back Button Build Fix Biome Lint Fixes Formatting ConfigureAssetsPanel resets original input scheme data, when its changed on a different panel Closes Panel on Selected Scheme Deletion Navigates to Proper Menu Panel Shows Error Text, and Doesn't Allow Pressing Accept Wrapped in Use Callback Removed onCacnel Formatting Adding Input Scheme Updates Configure Assets Panel Going into Input Schemes shows all schemes Newly created scheme is registered as in use Can't Delete Schemes that are in Use Updates Input Schemes Shown Unnecessary Code Removed Name Validation ...
Co-authored-by: Zach Rutman <[email protected]>
* 'dev' of github.com:Autodesk/synthesis: (32 commits) fix: tests feat: add test for spawn location presence feat: disable toggle when when zones not configured feat: preventing initial config panel from being opened for fields fix: revert change to ground size fix: unit tests and format fix: make spawn positions relative to field fix: make falling off the world return to spawn position fix: make all devtools load on import Formatting Back Button Build Fix Biome Lint Fixes Formatting ConfigureAssetsPanel resets original input scheme data, when its changed on a different panel Closes Panel on Selected Scheme Deletion Navigates to Proper Menu Panel Shows Error Text, and Doesn't Allow Pressing Accept Wrapped in Use Callback Removed onCacnel ...
* 'dev' of github.com:Autodesk/synthesis: (32 commits) fix: tests feat: add test for spawn location presence feat: disable toggle when when zones not configured feat: preventing initial config panel from being opened for fields fix: revert change to ground size fix: unit tests and format fix: make spawn positions relative to field fix: make falling off the world return to spawn position fix: make all devtools load on import Formatting Back Button Build Fix Biome Lint Fixes Formatting ConfigureAssetsPanel resets original input scheme data, when its changed on a different panel Closes Panel on Selected Scheme Deletion Navigates to Proper Menu Panel Shows Error Text, and Doesn't Allow Pressing Accept Wrapped in Use Callback Removed onCacnel ...
…ismatch' into alexey/2059/clear-all-data-button
…m/Autodesk/synthesis into alexey/2059/clear-all-data-button
* 'dev' of github.com:Autodesk/synthesis: (37 commits) fix: make types match Switch to ?? Remove Unecissary const fix: tests feat: add test for spawn location presence feat: disable toggle when when zones not configured Update fission/src/ui/components/ViewCube.tsx Formatting Holds & Hides Cursor When Dragging View Cube fix: revert change to ground size fix: unit tests and format fix: make spawn positions relative to field fix: make falling off the world return to spawn position fix: make all devtools load on import Formatting Back Button Build Fix Biome Lint Fixes Formatting ConfigureAssetsPanel resets original input scheme data, when its changed on a different panel ...
Co-authored-by: Alexey Dmitriev <[email protected]>
* 'dev' of github.com:Autodesk/synthesis: Removed Unnecessary Props fix: make types match Switch to ?? Remove Unecissary const Update fission/src/ui/components/ViewCube.tsx Github Build Workflow Tests Building Electron Build Fix Formatting Holds & Hides Cursor When Dragging View Cube Format Also clears OPFS Formatting Clear All Data Button
Co-authored-by: Zach Rutman <[email protected]>
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Sprint 4 Summer Changelog 🐱
Gameplay Changes
[AARD-2012]
#1235.[AARD-2020]
#1238.[AARD-2034]
#1247.[AARD-2018]
#1239.[AARD-2011]
#1248.[AARD-2041]
#1253.[AARD-1967]
#1269.UI/UX Updates
[AARD-2059]
#1264.[AARD-2054]
#1263.Bug Fixes
[AARD-2035]
#1249.[AARD-2028]
#1245.[AARD-2058]
#1262.[AARD-2039, AARD-2042, AARD-2038, AARD-2037]
#1254.[AARD-2063]
#1266.[AARD-2068]
#1270.[AARD-2063]
#1266.Developer Updates
[AARD-1946]
#1242.[AARD-1786]
#1244.[AARD-2048]
#1256.[AARD-2043]
#1251.Sprint 2 & 3 of 5 Summer Changelog 🤖
Gameplay Changes
[AARD-1928]
#1186.[AARD-1895]
#1160.[AARD-1930]
#1182.[AARD-1914]
#1192.[AARD-1929]
#1180.[AARD-1893]
#1199.AARD-1990
] #1212.[AARD-1894]
#1211.[AARD-2009]
#1231.[AARD-1999]
#1230.UI/UX Updates
[AARD-1906]
#1150.Exporter Updates
[AARD-1880]
#1170.[AARD-1883]
#1194.Bug Fixes
[AARD-1982]
#1195.[AARD-1928]
#1191.AARD-1958
#1201.[AARD-1993]
#1210.[AARD-1987]
#1213.[AARD-2015]
#1233.[AARD-2017]
#1236.Added Internal Tests
[AARD-1933]
#1184.[AARD-1934]
#1171.[AARD-1936]
#1181.[AARD-1935]
#1193.[AARD-1971]
#1188.[AARD-1941]
#1206.AARD-1940
] #1200.[AARD-1938]
#1217.[AARD-1942]
#1226.Developer Updates
[AARD-1978]
#1197.[AARD-1980]
#1203.[AARD-1986]
#1204.[AARD-1991]
#1208.[AARD-1898]
#1133.[AARD-2008]
#1227.[AARD-1998]
#1224.[AARD-2014]
#1232.Sprint 1 of 5 Summer Changelog 🚀
Gameplay Changes
[AARD-1878]
#1128.[AARD-1892]
#1151.Bugs Fixes
[AARD-1800]
#1143.[AARD-1913]
#1149.Added Internal Tests
[AARD-1932]
#1167.[AARD-1932]
#1178.Developer Updates
ConfigCommand.py
Refactor[AARD-1764]
#1107.[HOTFIX]
#1174.[AARD-1953]
#1161.