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  • Update nodeListComponent to conditionally use accordion
  • Update NME propertyTabComponents to use fluent accordion. This change required a bit of refactoring because the fluent accordion requires its first children to be the accordionItems, so in cases where we had wrappers around the LineContainer we would break the accordion. I thus had to push the accordion inside the individual fooPropertyTabComponent classes and in certain cases (ex: GenericProperties, InputProperties) where the properties were added dynamically, expose them via helper functions)
  • Minor styling changes

@sebavan sebavan requested a review from ryantrem July 3, 2025 16:30
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sebavan commented Jul 3, 2025

LGTM, but I ll let @ryantrem comment out.

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bjsplat commented Jul 3, 2025

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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bjsplat commented Jul 3, 2025

Building or testing the sandbox has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Building or testing the playground has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Graph tools CI has failed you can find the test results at:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/TOOLS/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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bjsplat commented Jul 3, 2025

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bjsplat commented Jul 3, 2025

You have made possible changes to the playground.
You can test the snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/

The snapshot playground with the CDN snapshot (only when available):

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/?snapshot=refs/pull/16847/merge

Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly.

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bjsplat commented Jul 3, 2025

You have changed file(s) that made possible changes to the sandbox.
You can test the sandbox snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16847/merge/

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bjsplat commented Jul 3, 2025

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bjsplat commented Jul 3, 2025

@georginahalpern georginahalpern enabled auto-merge (squash) July 3, 2025 21:01
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bjsplat commented Jul 3, 2025

Building or testing the playground has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Graph tools CI has failed you can find the test results at:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/TOOLS/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Building or testing the sandbox has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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bjsplat commented Jul 3, 2025

Building or testing the sandbox has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Building or testing the playground has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Graph tools CI has failed you can find the test results at:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/TOOLS/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s).
To prevent this PR from going to the changelog marked it with the "skip changelog" label.

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bjsplat commented Jul 3, 2025

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bjsplat commented Jul 3, 2025

You have changed file(s) that made possible changes to the sandbox.
You can test the sandbox snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16847/merge/

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bjsplat commented Jul 3, 2025

Building or testing the playground has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 3, 2025

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bjsplat commented Jul 3, 2025

@bjsplat
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bjsplat commented Jul 3, 2025

Building or testing the playground has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 4, 2025

Building or testing the playground has failed.

If the tests failed, results can be found here:
https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/testResults/

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bjsplat commented Jul 7, 2025

You have changed file(s) that made possible changes to the sandbox.
You can test the sandbox snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/SANDBOX/refs/pull/16847/merge/

@bjsplat
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bjsplat commented Jul 7, 2025

@bjsplat
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bjsplat commented Jul 7, 2025

You have made possible changes to the playground.
You can test the snapshot here:

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/

The snapshot playground with the CDN snapshot (only when available):

https://snapshots-cvgtc2eugrd3cgfd.z01.azurefd.net/PLAYGROUND/refs/pull/16847/merge/?snapshot=refs/pull/16847/merge

Note that neither Babylon scenes nor textures are uploaded to the snapshot directory, so some playgrounds won't work correctly.

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bjsplat commented Jul 7, 2025

@georginahalpern georginahalpern merged commit 7fe7117 into BabylonJS:master Jul 7, 2025
19 of 20 checks passed
@georginahalpern georginahalpern deleted the nmeFluent branch July 7, 2025 15:02
georginahalpern added a commit to georginahalpern/Babylon.js that referenced this pull request Aug 20, 2025
…perties pane (BabylonJS#16847)

- Update nodeListComponent to conditionally use accordion
- Update NME propertyTabComponents to use fluent accordion. This change
required a bit of refactoring because the fluent accordion requires its
first children to be the accordionItems, so in cases where we had
wrappers around the LineContainer we would break the accordion. I thus
had to push the accordion inside the individual fooPropertyTabComponent
classes and in certain cases (ex: GenericProperties, InputProperties)
where the properties were added dynamically, expose them via helper
functions)
- Minor styling changes

---------

Co-authored-by: Georgina <[email protected]>
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