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@codeplay9800 codeplay9800 commented Sep 13, 2021

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  • Naive boid simulation
  • Uniform grids to reduce neighbor checking
  • Coherent memory access for uniform grids
  • Performance testing with varying numbers of boids and varying block sizes

-Note
I have deleted old Videos and added Gifs as Github can showcase them, also updated the images and changed a negative sign for one of the rules in my kernel.cu code. Please don't count the last commit towards late submission as I have already consulted Prof. Shehzan Mohammed regarding this. Thank you!

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