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@AkikozZM AkikozZM commented Oct 5, 2024

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This project is a GPU-based CUDA Path Tracer

  • Implemented a basic diffuse shading function
  • Implemented a perfectly specular reflection function
  • Implemented stream compaction to remove the terminated ray paths
  • Implemented stochastic sampled antialiasing
  • (Extra Feature) OBJ file loading with customized mesh and texture loading
  • (Extra Feature) BVH hierarchical spatial data structure
  • (Extra Feature) Refraction shading

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