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@DrJKL DrJKL commented Dec 2, 2025

Summary

Only show the buttons for models that can be mutated.

┆Issue is synchronized with this Notion page by Unito

@DrJKL DrJKL requested a review from a team as a code owner December 2, 2025 03:58
@dosubot dosubot bot added the size:XS This PR changes 0-9 lines, ignoring generated files. label Dec 2, 2025
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github-actions bot commented Dec 2, 2025

🎭 Playwright Test Results

⚠️ Tests passed with flaky tests

⏰ Completed at: 12/02/2025, 04:09:09 AM UTC

📈 Summary

  • Total Tests: 497
  • Passed: 486 ✅
  • Failed: 0
  • Flaky: 2 ⚠️
  • Skipped: 9 ⏭️

📊 Test Reports by Browser

  • chromium: View Report • ✅ 477 / ❌ 0 / ⚠️ 2 / ⏭️ 9
  • chromium-2x: View Report • ✅ 2 / ❌ 0 / ⚠️ 0 / ⏭️ 0
  • chromium-0.5x: View Report • ✅ 1 / ❌ 0 / ⚠️ 0 / ⏭️ 0
  • mobile-chrome: View Report • ✅ 6 / ❌ 0 / ⚠️ 0 / ⏭️ 0

🎉 Click on the links above to view detailed test results for each browser configuration.

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coderabbitai bot commented Dec 2, 2025

📝 Walkthrough

Walkthrough

The changes add immutability support to assets by introducing a new is_immutable field to the asset schema and updating the AssetCard component to conditionally hide the update options menu when assets are immutable or when the feature flag is disabled.

Changes

Cohort / File(s) Summary
Immutability Support
src/platform/assets/schemas/assetSchema.ts, src/platform/assets/components/AssetCard.vue
Added optional is_immutable boolean field to the Asset schema (zAsset), propagating to AssetItem. Updated AssetCard to conditionally render IconGroup based on both feature flag (flags.assetUpdateOptionsEnabled) and asset immutability status (asset.is_immutable), treating undefined immutability as immutable.
✨ Finishing touches
  • 📝 Generate docstrings
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Post copyable unit tests in a comment
  • Commit unit tests in branch drjkl/the-ooze

📜 Recent review details

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Review profile: CHILL

Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 8e006bb and 004f243.

📒 Files selected for processing (2)
  • src/platform/assets/components/AssetCard.vue (1 hunks)
  • src/platform/assets/schemas/assetSchema.ts (1 hunks)
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📓 Path-based instructions (16)
**/*.{vue,ts,tsx}

📄 CodeRabbit inference engine (.cursorrules)

**/*.{vue,ts,tsx}: Leverage VueUse functions for performance-enhancing utilities
Use vue-i18n in Composition API for any string literals and place new translation entries in src/locales/en/main.json

Files:

  • src/platform/assets/schemas/assetSchema.ts
  • src/platform/assets/components/AssetCard.vue
**/*.{ts,tsx,js}

📄 CodeRabbit inference engine (.cursorrules)

Use es-toolkit for utility functions

Files:

  • src/platform/assets/schemas/assetSchema.ts
**/*.{ts,tsx}

📄 CodeRabbit inference engine (.cursorrules)

Use TypeScript for type safety

**/*.{ts,tsx}: Never use any type - use proper TypeScript types
Never use as any type assertions - fix the underlying type issue

Files:

  • src/platform/assets/schemas/assetSchema.ts
**/*.{ts,tsx,js,vue}

📄 CodeRabbit inference engine (.cursorrules)

Implement proper error handling in components and services

**/*.{ts,tsx,js,vue}: Use 2-space indentation, single quotes, no semicolons, and maintain 80-character line width as configured in .prettierrc
Organize imports by sorting and grouping by plugin, and run pnpm format before committing

Files:

  • src/platform/assets/schemas/assetSchema.ts
  • src/platform/assets/components/AssetCard.vue
src/**/*.{vue,ts}

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

src/**/*.{vue,ts}: Leverage VueUse functions for performance-enhancing styles
Implement proper error handling
Use vue-i18n in composition API for any string literals. Place new translation entries in src/locales/en/main.json

Files:

  • src/platform/assets/schemas/assetSchema.ts
  • src/platform/assets/components/AssetCard.vue
src/**/*.ts

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

src/**/*.ts: Use es-toolkit for utility functions
Use TypeScript for type safety

Files:

  • src/platform/assets/schemas/assetSchema.ts
**/*.{ts,tsx,js,jsx,vue}

📄 CodeRabbit inference engine (CLAUDE.md)

Use camelCase for variable and setting names in TypeScript/Vue files

Files:

  • src/platform/assets/schemas/assetSchema.ts
  • src/platform/assets/components/AssetCard.vue
**/*.{ts,tsx,vue}

📄 CodeRabbit inference engine (CLAUDE.md)

**/*.{ts,tsx,vue}: Use const settingStore = useSettingStore() and settingStore.get('Comfy.SomeSetting') to retrieve settings in TypeScript/Vue files
Use await settingStore.set('Comfy.SomeSetting', newValue) to update settings in TypeScript/Vue files
Check server capabilities using api.serverSupportsFeature('feature_name') before using enhanced features
Use api.getServerFeature('config_name', defaultValue) to retrieve server feature configuration

Enforce ESLint rules for Vue + TypeScript including: no floating promises, no unused imports, and i18n raw text restrictions in templates

Files:

  • src/platform/assets/schemas/assetSchema.ts
  • src/platform/assets/components/AssetCard.vue
**/*.ts

📄 CodeRabbit inference engine (CLAUDE.md)

**/*.ts: Define dynamic setting defaults using runtime context with functions in settings configuration
Use defaultsByInstallVersion property for gradual feature rollout based on version in settings configuration

Files:

  • src/platform/assets/schemas/assetSchema.ts
src/**/*.{ts,tsx,vue}

📄 CodeRabbit inference engine (src/CLAUDE.md)

src/**/*.{ts,tsx,vue}: Sanitize HTML with DOMPurify to prevent XSS attacks
Avoid using @ts-expect-error; use proper TypeScript types instead
Use es-toolkit for utility functions instead of other utility libraries
Implement proper TypeScript types throughout the codebase

Files:

  • src/platform/assets/schemas/assetSchema.ts
  • src/platform/assets/components/AssetCard.vue
src/**/*.{vue,ts,tsx}

📄 CodeRabbit inference engine (src/CLAUDE.md)

Follow Vue 3 composition API style guide

Files:

  • src/platform/assets/schemas/assetSchema.ts
  • src/platform/assets/components/AssetCard.vue
**/*.vue

📄 CodeRabbit inference engine (.cursorrules)

**/*.vue: Use setup() function for component logic in Vue 3 Composition API
Utilize ref and reactive for reactive state in Vue 3
Implement computed properties with computed() function
Use watch and watchEffect for side effects in Vue 3
Implement lifecycle hooks with onMounted, onUpdated, etc.
Utilize provide/inject for dependency injection in Vue 3
Use Vue 3.5 style of default prop declaration with defineProps()
Organize Vue components in <script> <style> order
Use Tailwind CSS for styling Vue components
Implement responsive design with Tailwind CSS
Do not use deprecated PrimeVue components (Dropdown, OverlayPanel, Calendar, InputSwitch, Sidebar, Chips, TabMenu, Steps, InlineMessage). Use replacements: Select, Popover, DatePicker, ToggleSwitch, Drawer, AutoComplete, Tabs, Stepper, Message respectively
Implement proper props and emits definitions in Vue components
Utilize Vue 3's Teleport component when needed
Use Suspense for async components in Vue 3
Follow Vue 3 style guide and naming conventions
Never use deprecated PrimeVue components (Dropdown, OverlayPanel, Calendar, InputSwitch, Sidebar, Chips, TabMenu, Steps, InlineMessage)

Never use :class="[]" to merge class names - always use import { cn } from '@/utils/tailwindUtil' for class merging in Vue templates

**/*.vue: Use TypeScript with Vue 3 Single File Components (.vue files)
Name Vue components in PascalCase (e.g., MenuHamburger.vue)

Files:

  • src/platform/assets/components/AssetCard.vue
src/**/*.vue

📄 CodeRabbit inference engine (.github/copilot-instructions.md)

src/**/*.vue: Use the Vue 3 Composition API instead of the Options API when writing Vue components (exception: when overriding or extending PrimeVue components for compatibility)
Use setup() function for component logic
Utilize ref and reactive for reactive state
Implement computed properties with computed()
Use watch and watchEffect for side effects
Implement lifecycle hooks with onMounted, onUpdated, etc.
Utilize provide/inject for dependency injection
Use vue 3.5 style of default prop declaration
Use Tailwind CSS for styling
Implement proper props and emits definitions
Utilize Vue 3's Teleport component when needed
Use Suspense for async components
Follow Vue 3 style guide and naming conventions

Files:

  • src/platform/assets/components/AssetCard.vue
**/*.{vue,html}

📄 CodeRabbit inference engine (CLAUDE.md)

Never use dark: or dark-theme: Tailwind variants - instead use semantic values from style.css theme, e.g. bg-node-component-surface

Files:

  • src/platform/assets/components/AssetCard.vue
src/**/{composables,components}/**/*.{ts,tsx,vue}

📄 CodeRabbit inference engine (src/CLAUDE.md)

Clean up subscriptions in state management to prevent memory leaks

Files:

  • src/platform/assets/components/AssetCard.vue
src/**/{components,composables}/**/*.{ts,tsx,vue}

📄 CodeRabbit inference engine (src/CLAUDE.md)

Use vue-i18n for ALL user-facing strings by adding them to src/locales/en/main.json

Files:

  • src/platform/assets/components/AssetCard.vue
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (4)
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🔇 Additional comments (2)
src/platform/assets/schemas/assetSchema.ts (1)

15-15: LGTM!

The optional boolean field is correctly defined using Zod 4 syntax. The field will be properly typed as boolean | undefined in the AssetItem type.

src/platform/assets/components/AssetCard.vue (1)

36-36: Verify backend compatibility for assets without the is_immutable field.

The logic treats undefined as immutable (is_immutable ?? true), which means edit buttons will be hidden for any assets without an explicit is_immutable field. This affects:

  1. All mock/test assets (never set is_immutable)
  2. All frontend-mapped assets from task outputs and input files (never set is_immutable)
  3. Any existing backend assets without the field populated

Confirm that the backend API sets is_immutable: false for all existing mutable assets, or consider changing the default to treat assets as mutable unless explicitly marked immutable.


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🎨 Storybook Build Status

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Bundle Size Report

Summary

  • Raw size: 17 MB baseline 17 MB — 🔴 +78 B
  • Gzip: 3.37 MB baseline 3.37 MB — 🔴 +67 B
  • Brotli: 2.59 MB baseline 2.59 MB — 🔴 +145 B
  • Bundles: 97 current • 97 baseline • 37 added / 37 removed

Category Glance
App Entry Points 🔴 +40 B (3.18 MB) · Graph Workspace 🔴 +38 B (928 kB) · Vendor & Third-Party ⚪ 0 B (8.56 MB) · Other ⚪ 0 B (3.84 MB) · Panels & Settings ⚪ 0 B (298 kB) · UI Components ⚪ 0 B (169 kB) · + 3 more

Per-category breakdown
App Entry Points — 3.18 MB (baseline 3.18 MB) • 🔴 +40 B

Main entry bundles and manifests

File Before After Δ Raw Δ Gzip Δ Brotli
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assets/index-QW6_AhtB.js (new) 345 B 🔴 +345 B 🔴 +246 B 🔴 +201 B

Status: 3 added / 3 removed

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Graph editor runtime, canvas, workflow orchestration

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Status: 1 added / 1 removed

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Top-level views, pages, and routed surfaces

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Status: 1 added / 1 removed

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assets/settings-BhbWhsRg.js 101 B 101 B ⚪ 0 B ⚪ 0 B ⚪ 0 B
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assets/settings-tjkeqiZq.js 21.1 kB 21.1 kB ⚪ 0 B ⚪ 0 B ⚪ 0 B

Status: 6 added / 6 removed

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File Before After Δ Raw Δ Gzip Δ Brotli
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Status: 6 added / 6 removed

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Stores, services, APIs, and repositories

File Before After Δ Raw Δ Gzip Δ Brotli
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Status: 2 added / 2 removed

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Status: 1 added / 1 removed

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Status: 17 added / 17 removed

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@luke-mino-altherr luke-mino-altherr left a comment

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the double negative hurts my brain. sorry for naming it that lol

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LGTM. Seems dependent PR isn't yet merged?

@DrJKL
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DrJKL commented Dec 2, 2025

LGTM. Seems dependent PR isn't yet merged?

The one that adds the field is merged. A subsequent one that updates the logic is not.

@DrJKL DrJKL merged commit 7ff8bcf into main Dec 2, 2025
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@DrJKL DrJKL deleted the drjkl/the-ooze branch December 2, 2025 18:51
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6 participants