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2 changes: 2 additions & 0 deletions src/main/java/com/simibubi/create/foundation/block/IBE.java
Original file line number Diff line number Diff line change
Expand Up @@ -69,6 +69,8 @@ default <S extends BlockEntity> BlockEntityTicker<S> getTicker(Level p_153212_,
@Nullable
@SuppressWarnings("unchecked")
default T getBlockEntity(BlockGetter worldIn, BlockPos pos) {
if (worldIn == null)
return null;
BlockEntity blockEntity = worldIn.getBlockEntity(pos);
Class<T> expectedClass = getBlockEntityClass();

Expand Down
Original file line number Diff line number Diff line change
@@ -1,25 +1,22 @@
package com.simibubi.create.foundation.blockEntity.behaviour;

import org.joml.Matrix3f;

import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.content.kinetics.simpleRelays.AbstractSimpleShaftBlock;

import dev.engine_room.flywheel.lib.transform.TransformStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.tags.BlockTags;
import net.minecraft.util.Mth;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.EmptyBlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FenceBlock;
import net.minecraft.world.phys.shapes.VoxelShape;
import com.simibubi.create.content.kinetics.simpleRelays.AbstractSimpleShaftBlock;

public class ValueBoxRenderer {

Expand All @@ -30,66 +27,35 @@ public static void renderItemIntoValueBox(ItemStack filter, PoseStack ms, MultiB
BakedModel modelWithOverrides = itemRenderer.getModel(filter, null, null, 0);
boolean blockItem = modelWithOverrides.isGui3d();
float scale = (!blockItem ? .5f : 1f) + 1 / 64f;
float zOffset = (!blockItem ? -.15f : 0) + customZOffset(filter.getItem());
float zOffset = !blockItem ? -.15f : customZOffset(filter.getItem());
ms.scale(scale, scale, scale);
ms.translate(0, 0, zOffset);
itemRenderer.render(filter, ItemDisplayContext.FIXED, false, ms, buffer, light, overlay, modelWithOverrides);
}

public static void renderFlatItemIntoValueBox(ItemStack filter, PoseStack ms, MultiBufferSource buffer, int light,
int overlay) {
if (filter.isEmpty())
return;

int bl = light >> 4 & 0xf;
int sl = light >> 20 & 0xf;
int itemLight = Mth.floor(sl + .5) << 20 | (Mth.floor(bl + .5) & 0xf) << 4;

ms.pushPose();
TransformStack.of(ms)
.rotateXDegrees(230);
Matrix3f copy = new Matrix3f(ms.last()
.normal());
ms.popPose();

ms.pushPose();
public static void renderFlatItemIntoValueBox(ItemStack filter, PoseStack ms, MultiBufferSource buffer, int light, int overlay) {
if (filter.isEmpty()) return;
TransformStack.of(ms)
.translate(0, 0, -1 / 4f)
.translate(0, 0, 1 / 32f + .001)
.rotateYDegrees(180);

PoseStack squashedMS = new PoseStack();
squashedMS.last()
.pose()
.mul(ms.last()
.pose());
squashedMS.scale(.5f, .5f, 1 / 1024f);
squashedMS.last()
.normal()
.set(copy);
.translate(0, 0, -1 / 4f + 1 / 32f + .001)
.rotateYDegrees(180)
.scale(.5f, .5f, .5f);
// Then, squash it flat, but leave the normals unaffected by this last transform
ms.last().pose().scale(1f, 1f, 1 / 512f);
Minecraft mc = Minecraft.getInstance();
mc.getItemRenderer()
.renderStatic(filter, ItemDisplayContext.GUI, itemLight, OverlayTexture.NO_OVERLAY, squashedMS, buffer, mc.level, 0);

ms.popPose();
ItemRenderer itemRenderer = mc.getItemRenderer();
itemRenderer.renderStatic(filter, ItemDisplayContext.GUI, light, OverlayTexture.NO_OVERLAY, ms, buffer, mc.level, 0);
}

@SuppressWarnings("deprecation")
private static float customZOffset(Item item) {
float nudge = -.1f;
if (item instanceof BlockItem) {
Block block = ((BlockItem) item).getBlock();
if (block instanceof AbstractSimpleShaftBlock)
return nudge;
if (block instanceof FenceBlock)
return nudge;
if (block.builtInRegistryHolder()
.is(BlockTags.BUTTONS))
return nudge;
if (block == Blocks.END_ROD)
return nudge;
}
return 0;
final float nudge = -.1f;
if (!(item instanceof BlockItem blockItem)) return 0f;
// Special case : gears are thick enough but need to be offset anyway
Block block = blockItem.getBlock();
if (block instanceof AbstractSimpleShaftBlock) return nudge;
// General case : determine offset based on shape thickness
VoxelShape shape = block.defaultBlockState().getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO);
if (shape.isEmpty()) return 0f;
double thickness = shape.max(Direction.Axis.Z) - shape.min(Direction.Axis.Z);
return thickness <= .25 ? nudge : 0f;
}

}