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[ENHANCEMENT] Chart Editor - Modify individual events in selection #5139
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[ENHANCEMENT] Chart Editor - Modify individual events in selection #5139
Lasercar
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Lasercar:enhancement/chart-editor-modify-individual-events-in-selection
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Hmm, maybe I should add a dummy value? (So you can add new events without effecting the current selection) Edit: Did it anyway! |
Well that's... definitely a way to be able to stack events and being able to edit them at once |
3 tasks
Also adds a no selected event item, so new events with different values can be added without changing an existing event.
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Labels
pr: haxe
PR modifies game code.
size: large
A large pull request with more than 100 changes.
status: pending triage
Awaiting review.
topic: changes assets
Modifies the assets submodule, or has an associated pull request in the funkin.assets repository.
topic: chart editor
Related to the operation of the Chart Editor.
type: enhancement
Involves an enhancement or new feature.
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Linked Issues
Closes #4192, fixes #5109, fixes #5028
Description
This PR adds a dropdown of the currently selected events to the event data toolbox, allowing you to modify the data of the selected events separately.
It also adds an option to enable the previous functionality (editing the entire event selection at the same time), but modifies it slightly to only apply to events of the same type. Selecting a event kind with the option enabled will set the entire selection to that type, however.
Also adds support for unknown events (aka, psycho users who can't be bothered to make events properly in mod ports to new FNF).
Important
Requires FunkinCrew/funkin.assets#195
If anyone can figure out why the selectedIndex of the dropdown doesn't get set when set I'd appreciate it.
Screenshots/Videos
2025-05-22.22-19-52.mp4
Unknown events support:


