[ENHANCEMENT] Make pico-speaker revert to idle animation when not shooting #235
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Description
Sooo i was playing both Pico and Bf stress and i saw that Otis has Idle animation unlike Pico. If even Otis has an idle animation... why pico doesn't deserve idle? In fact, in week 7 cutscenes fla there is fully animated idle symbol (yet i had to center it abit but still).
So there you go, pico no more freeze rotating gun and do cool idle (Well he does this only two times but still better then stuck freeze tbh) aaand probably proper loop on shooting animation because i saw some weird stuff when i was looking at the loop
Also had to put Animation events on stress because -HOLD animations doesn't go to idle phase after some time for some reason? (and that prb would work better with timings and stuff so no sudden idles, but still maybe will do pr about that)
If you want i can give fla that has this idle (yes, it is Flash cs4 compatiable)
About cutscenes uhh yea still looks weird when pico idles and then sudden gun animation but sadly cant do anything about, but we still will get in game cutscenes sooner.... right?
Anyways hope for anyone who was wondering about pico stuck loop animation (or its just me) will find this useful lol
Screenshots/Videos
stress.mp4
PLEASE sorry for quality, its githubs fault